A quarter of a century ago, Michael Topic tried to make sense of how creative work is done, and how the terms under which it is done might change. He is still thinking about it.

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Episode Summary
A quarter of a century ago, Michael Topic tried to make sense of how creative work is done, and how the terms under which it is done might change. He is still thinking about it.
The episode starts with a Hollywood reality far from the romantic idea of steady studio jobs. Most creative professionals were freelancers by necessity: temporary spaces, short-term contracts, long hours, then a wrap, and everything dismantled and scattered. Michael asks what would happen if creatives could instead join a peer-to-peer network of federated production, offering skills, resources and even computing power from anywhere. He introduces Mediex, a complementary digital token designed to let a closed creative economy trade skills for finished media, storage and computing. He explains why the early 2000s, with no Bitcoin or Ethereum yet and unsolved problems like consensus and double spending, were too early, and why the idea endured.
Three interludes carry the deeper argument. The first turns to the human need for meaning and Carl Sagan’s call for a worthy cosmic goal, making the case that better storytelling tools are necessities and not luxuries. The second is an antidote to dumbing down, drawing on George Orwell and the long industrial habit of conditioning people to obey. The third takes on institutional stupidity, a rational madness that is perfectly logical inside its own framework, and asks whether embedding rational values in software could displace it with institutional wisdom.
Between them, the episode covers credit where credit is due, with an immutable ledger of authorship and royalties, LinkedIn-style provenance, and GitHub-style version control for video, audio and design. It then explains how NeoPixSys would work: one colossal virtual machine spread across millions of everyday devices, where the fabric is the host, the applications run everywhere, and it is owned and operated by everyone who joins.
It may have been ahead of its time, but the future of how we tell stories together is closer than ever.
Chapters
Timestamp
0:00
0:58
2:13
3:08
4:16
6:59
8:07
9:49
10:42
11:59
13:13
13:57
Chapter
Introduction
The Creative Beginning
A Different Way to Work
Exchanging Value Created
The Search for Meaning
Credit Where Credit is Due
An Antidote to Dumbing Down
Expanding Creative Reach
How Would It Work?
Fighting Institutional Stupidity
Closing Thoughts
Credits and Outro
Full Transcript
Click to read the trailer transcript
In Episode 4, we continued the story of NeoPixSys, diving deeper into the challenges faced, and the bold ideas that were imagined.
Today, we explore how the world of creative work is changing, and how the very terms under which it’s done have evolved.
I’m Michael Topic.
And a quarter of a century ago, I tried to make some sense of all this.
I’m still thinking about it.
The Creative Beginning
When I first entered the creative world of moviemaking, I had this romantic idea: that filmmakers, artists, and craftspeople worked full-time for big studios. That they’d have continuous work, security, and stability. Maybe even with smaller, independent companies, little media factories that always needed talent.
But the reality… was very different.
Most creative professionals in Hollywood were freelancers, not by choice, but because that was the only way the system worked.
Even major film producers rented cheap industrial spaces, filled them with equipment on short-term contracts, and brought in young, eager talent to work long hours, in sometimes harsh conditions.
Then, when the film wrapped…
The space was dismantled. The people scattered. Like it had never existed at all.
Freelancers fought for their credits, fought to be seen, just to land the next job. It was a constant hustle. A precarious existence.
A Different Way to Work
But what if there was a different way to work?
What if, instead of being scattered and temporary, creatives could come together in a networked system of federated production?
Imagine a peer-to-peer network where creatives offered their skills, their resources, even their computing power, from wherever they were. It wouldn’t matter whether you were in a studio, or working from your home. The network would unite talents across the globe to create projects of the highest quality.
And what’s more, it could operate as a self-sustaining circular economy.
A dedicated cryptocurrency would allow creatives to trade skills for finished media, to pay for storage, for computing power, for all the vital pieces that made the system run.
Exchanging Value Created
We called this currency Mediex. A complementary digital token designed to facilitate transactions within this closed creative network.
It wasn’t a wild dream. Complementary currencies have existed for decades, driving value, creating opportunity, and accelerating the movement of ideas.
Of course, there were challenges. Consensus problems. Preventing double spending. All major technical hurdles, and at the time, in the early 2000s, there were no easy answers.
Bitcoin and Ethereum didn’t exist yet. We had to imagine our own path forward.
While our vision was ahead of its time, the technology didn’t yet exist to make it real. But the idea itself… endured.
A distributed, peer-to-peer production system, where creative people could self-organize, collaborate, and work transparently, traceably, and fairly.
Interlude 1 – The Search for Meaning
Finding better ways to work together is important. But it isn’t the whole story.
Humans have an intrinsic need to find meaning. It’s a driver of psychological well-being, and one of the key forces that sets us apart as a species.
We crave purpose.
As you may know, I often quote Carl Sagan. His view on the search for meaning was, to me, illuminating. He said:
“If we crave some cosmic purpose, then let us find ourselves a worthy goal.”
That raises a question: why is organizing storytelling in a more collaborative and rewarding way necessary at all? What’s the higher motivation?
If humanity is to find meaning, it must pledge its loyalty to something greater than entertainment, corporations, or profit.
Our higher loyalties are to the species, and to the planet.
We speak for Earth.
The stories we tell ought to protect our collective future. Our survival depends on cooperation, because there is nowhere else for us to go.
For all our talk of terraforming Mars, or reaching distant worlds, the truth is… we are tethered to Earth.
We don’t last long without her.
We are like deep-sea divers when we venture into space, utterly dependent on our lifeline. We don’t yet know how to live underwater, permanently. We can’t even transform our deserts sustainably. In fact… we’re often doing the reverse.
The search for cosmic meaning, for small creatures such as we, made of star stuff, requires courage. It demands that we ask hard questions, and seek fundamental answers.
Superior storytelling tools are not luxuries, they are necessities. Without authentic, global conversation, free from lies, delusion, and manipulation, we cannot reach truth.
Our storytelling tools must have vast reach and capability, for our evolution, and for our very survival.
As Sagan said: “We can judge our progress by the courage of our questions and the depth of our answers.”
Credit Where Credit Is Due
Nobody likes having their ideas stolen. Or seeing their hard work claimed by someone else.
Collaboration requires respect for authorship, yet creative people still struggle for recognition.
How might a collaborative storytelling system address this?
Every media asset, in our proposed system, would be tracked on an immutable ledger, assigning credits and royalties to the rightful creators. A global, transparent credit system, ensuring everyone gets their due.
Provenance matters.
Just as LinkedIn shows endorsements, our system could highlight past work, making it easier to find and trust talent.
To manage reuse, version control was essential. Like programmers use GitHub to manage code, creatives would need a system to manage versions of media assets: video, audio, design.
That’s where the idea of a planet-scale production system took shape.
Interlude 2 – An Antidote to Dumbing Down
Collaborative storytelling is, by nature, cooperative. It thrives on the free exchange of ideas, on accountability, and on questioning authority. There’s no other way to do it.
Since the 19th century, industrialists have often sought to dull those instincts, to dumb their workforce down, condition them for obedience, and ensure docility in the name of profit.
The result has been a widespread loss of understanding, about the basics of human survival. We’ve traded enlightenment… for misery.
George Orwell once observed that the finest schools instil a subtle constraint: an unspoken rule that there are simply certain things it wouldn’t do to say. That invisible restraint, he argued, is far more powerful than censorship.
This highlights the urgent need for more collaborative efforts to improve scientific, political, and economic literacy, through better storytelling. So that everyone, not just a few, can understand and benefit from technological advancement.
We must tell the stories that traditional institutions, many funded by robber barons, tried to suppress or ignore.
Unpopular ideas don’t need to be banned outright. Indoctrination will do.
And yet… as Sagan reminds us, “Somewhere, something incredible is waiting to be known.”
Expanding Creative Reach
When YouTube and TikTok arrived, they revealed something extraordinary. An enormous hunger for storytelling. A collective need to be seen and heard.
We knew then that the demand for creative expression was massive. But the question remained: how could we meet that demand with the tools we envisioned?
The answer came when we started thinking bigger.
NeoPixSys wasn’t just about organizing a film crew. It was about enabling everyone on the planet, with a device, to access the power of every other device on the planet.
To borrow computing power. To collaborate seamlessly.
It could scale almost infinitely, a federated, shared computing resource at the very heart of our storytelling system.
How Would It Work?
In an earlier episode, we learned that NeoPixSys was software. You’d install it, and it would link to millions of other devices, weaving a planet-scale computing fabric with the combined power of them all.
We’ve talked about story production tools, collaboration coordination, digital currencies, version control, and provenance attribution. But where did these capabilities come from?
Most of us are familiar with software applications. You load them on your computer, or access them through the cloud. They give you new abilities, things you couldn’t do before.
Now, imagine the federated computing fabric as one colossal virtual machine. Not in a corporate data centre, but distributed across the planet, across millions of everyday devices.
That’s where these tools live. That’s where collaboration becomes truly planetary.
The fabric is the host. The applications run everywhere. Owned and operated by everyone who joins.
Interlude 3 – Fighting Institutional Stupidity
Stupidity takes many forms. But one of the most troubling… is institutional stupidity.
It’s a kind of rational madness, perfectly logical within its framework, and utterly deranged outside it.
We see it in systems that perpetuate harm, yet insist they are functioning as intended.
We protest against them. We shout. We resist. And they… resist back.
Individual stupidity can often be remedied. Institutional stupidity is far harder to dislodge.
At this stage of human history, it truly endangers our survival.
One way to fight it is to build better institutions. Ones that are less stupid by design.
If you embed rational values into software systems, if you create tools that foster inquiry, collaboration, and open truth, then, over time, you can displace institutional stupidity… with institutional wisdom.
That was our aim.
Closing Thoughts
Our vision for NeoPixSys was never just about making films or media. It was about revolutionizing creative work itself, giving power back to the people.
Letting them collaborate freely, without gatekeepers, without dependency on vast corporate structures.
A self-organizing, cooperative, decentralized network for creative professionals.
It may have been ahead of its time. But the future of media production, of how we tell stories together, is still unfolding.
And it’s closer… than ever.
I’m Michael Topic.
Thank you… for listening.
Join us for the series
Original blog posts were posted on: pm4p.net
Direct link to the fifth post in the series: https://medium.com/product-management-for-the-people/a-fever-dream-of-democratised-storytelling-episode-5-ef3105459599
The e-book of the series is available at: Gumroad.com
Cover art: Clare Topic – Copyright 2026 – All rights reserved.
Editor: Alex Topic
Music: composed and produced by Michael Topic

